Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Employer shown to signed-in membersNorth AmericaLeadSoftware Engineering

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The role

The company is hiring a fixed-term contract Staff Software Engineer for Firefox's Graphics area, covering rendering, compositing, images, canvas and WebGL. The work is ongoing maintenance and bug fixing so full-time engineers can focus on performance.

What you will do

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep and incoming issues
  • Diagnose and fix graphics problems on Windows, macOS, Linux and Android
  • Handle code review and routine upkeep so full-time engineers can focus on performance

What they ask for

  • Strong C++ and/or Rust
  • Knowledge of graphics frameworks and GPU architecture
  • Strong debugging and optimization in a multithreaded codebase
  • Ability to work independently and lead technically in a large, mature codebase
  • Shader languages, mobile/Android and open-source collaboration are preferred

What they offer

  • Fixed-term contract position

This is our own short reading of the posting. The full description, and anything that has changed since, is on the employer's careers page behind the apply button.

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